Borderlands

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Ever since little dwarfs father passed away he has been very much mesmerized into finding the family treasure, but truth be told it’s not going to be easy, after all our little dwarf is so little and his quest he is when it comes to to take on is an exceedingly long journey, he will need energy and endurance to finish it.

Get ready casual games because yet another retro arcade platform game has been released, and I might add a very fun one indeed. Endeavor is a simple pixel adventure game regarding a dwarf who must search for gems and other interesting collectables to help him along on his quest.

The game little dwarf has such simple graphics with interactional characters you may talk to along the way. Try to locate characters who need support along the way, if you take time to help you they will give you items for you to use on your quest, keep looking for those gems!

Some of the items are a little difficult to find, numerous humans tend to have trouble finding items like the parachute, lightning attack and the tiger, if you are having trouble locating gems or other collectables you may refer to the endeavor walkthrough for further and added tips and solutions.

According to the developer the game was produced in roughly a month, very impressive taking into account how nice everything ran for me the primary time, galore users did complain in regards to a bug/lag issue for the duration of the flower share of the game, it turns out it was just a save point, this bug has been fixed so everything will have to be working fine as of now.

Overall the game is a well made platform game suitable and gratifying for all ages. If you take pleasure in adventure games such as Mario and other puzzle games with a bit of a challenge/twist you will unquestionably get enjoyment from endeavor, anyways hope you find the review helpful, feel free to check it out sometime on your free time.


Borderlands

Gearbox Software has developed revolutionary new engineering to construct Borderlands’ unbelievable layers of gameplay depth. Borderlands features a groundbreaking content generation system permitting for near-endless potpourri in missions, environments, enemies, weapons, item drops and reputation customization.

  • Amazon Sales Rank: #698 in Video Games
  • Brand: 2K Games
  • Model: 39329
  • Published on: 2009-09-30
  • Released on: 2009-10-20
  • ESRB Rating: Mature
  • Platform: Xbox 360
  • Number of items: 1
  • Dimensions: .50″ h x 5.25″ w x 7.50″ l, .25 pounds
  • Borderlands supports 2-4 players by way of Xbox LIVE.
  • Borderlands is built from the ground up to be an intuitive co-operative experience for up to four players that rewards players who work together and invest in co-op skills. Split screen is also supported.
  • In this rpg shooter, choose one of four distinct characters, each with their own person skill sets. As your reputation grows all around this fast-paced FPS, you choose and custommake your abilities to suit your style of play.
  • Jump behind the wheel and engage in high-speed vehicle-to-vehicle combat, finish with spectacular explosions and road-killed enemies.
  • Choose from in a literal sense hundreds of thousands of weapons, each with their own manufacturers, specifications, and vantages by way of a revolutionary content generation system.
A sci-fi/action RPG from acclaimed developer Gearbox, Borderlands combines the best in first-person action gaming with constituents of a traditionalisti role-playing game (RPG). The excitement of this hybridization is further magnified by the game’s groundbreaking content generation scheme which allows for a near-endless assortment in missions, environments, enemies, weapons, item drops and reputation customization, making the game’s single player, multiplayer and online campaigns not to be missed. .caption { font-family: Verdana, Helvetica neue, Arial, serif; font-size: 10px; font-weight: bold; font-style: italic; } ul.indent { list-style: inside disc; text-indent: -15px; } table.callout { font-family: verdana; font-size: 11px; line-height: 1. 3em; } td.vgoverview { height: 125px; background: #9DC4D8 url(http://images.amazon.com/images/G/01/electronics/detail-page/callout-bg.png) repeat-x; border-left: 1px solid #999999; border-right: 1px solid #999999; padding-left: 20px; padding-right: 20px; padding-bottom: 10px; width: 250px; font-family: verdana; font-size: 12px; }

FPS/RPG  hybrid  gameplay  in  'Borderlands'
FPS/RPG hybrid gameplay.
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Thousands  of  randomly  generated  weapons  selections  in  'Borderlands'
Literally thousands of weapons.
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Vehicular  combat  in  'Borderlands'
Vehicular combat.
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Story
In a distant future, the planets at the outer edges of the galaxy have become a beacon to fortune seekers and those yearning for a better life off world. But there are no warrants in deep space. Pandora, one of these distant planets, was reported to be rich in undeveloped solid homogeneous inorgani substance wealth, and so drew galore hoping to get rich quick, but in the end little was found beyond the scattered ruins of a past alien civilization. With not one thing to gain, any who could soon abandoned Pandora, leaving those who remained to deal with the lawlessness of a world gone bust, and the mystery of the long-dead alien civilization. But as chaotic as these times were, there were worse days yet to come. After assorted years the planet’s big orbit tardily brought it near to it is sun and once unknown and horrifying creatures sprang from their long hibernation to terrify the stranded colonists. The only hope of the colonists seems to be a vault came upon in the side of a mountainside, rumored to integrate alien technology and mysteries with regards to Pandora. Will this invention be the colonist’s salvation or their end? Discover their fate in Borderlands.

Gameplay
As in a established RPG, Borderlands is built around the continual leveling of characters as they delve into quests. These quests include both story-driven adventures and side quests that offer players rewards such as items exclusive to quest completion and/or forward motion of the story. Players may look forward to action set in both single player and multiplayer modes–including co-op play–as well as vehicular combat, in a literal sense thousands of dissimilar types of weapons that modify each time you play and randomly generated maps and map features.

Playable Characters
Borderlands features assorted playable characters, each with it is own distinguishable backstory, abilities and skills. Skills may be leveled up, permitting for betterment of things like health, accuracy with weapons and capacity for items. In addition to this, characters possess distinguishable skill tree development, ensuring that each will develop differently disregarding of time spend leveling them up.

Key Game Features

  • Co-op DesignBorderlands is built from the ground up to be an exciting, intuitive co-operative experience for up to four players simultaneously that rewards players who work together and invest in co-op skills. Split screen is also supported.
  • FPS Gameplay – In this role-playing shooter, choose one of four distinct characters, each with their own person skill sets. As your reputation grows all around this fast-paced FPS, you choose and custommake your abilities to suit your style of play.
  • Art Style – The game’s distinguishable art style combines conventional rendering proficiencies with hand-drawn textures to paint a bold and eye-catching spun on the FPS genre.
  • Vehicular Combat – Jump behind the wheel and engage in high-speed vehicle-to-vehicle combat, finish with spectacular explosions and road-killed Skags.
  • Frontier Planet – Search the wasteland planet of Pandora for the legendary alien vault. Fight your way through bandits, discover nine native (and aggressive) creatures, and help the few settlers on the planet in your search for a Vault rumored to integrate a great prize – if it even exists.
  • Gun Lust – Choose from in a literal sense hundreds of thousands of weapons, each with their own manufacturers, specifications, and advantages. The revolutionary content generation scheme warrantees that you’ll find closely infinite tools of destruction to suit your play style.
  • Online Multiplayer SupportBorderlands supports 2-4 players thru Xbox LIVE.
Borderlands

Borderlands Picture

Borderlands

Borderlands Pic

Borderlands

Borderlands Pic

Borderlands

Borderlands Photo

Borderlands

Borderlands Pic

Borderlands

Borderlands Image

156 of 167 people found the following review helpful.
4Phat Lewtz
By T. Edwards
Borderlands has so far proved to be an immensely enjoyable game delivering in many ways where Gearbox promised. I feel it will be equally appealing to fans of shooters and dungeon crawlers alike.

76 of 85 people found the following review helpful.
5Shoot and Loot
By Bruul
So I got my copy of Borderlands last night and played up to level 11. Here are my impressions one day in.

-The game is beautiful. I personally love the cartoony style of the graphics. Extremely detailed and even the barren wasteland is nice to look at. The characters while not customizable are all highly detailed as well and look great. You can change the name and colors, that’s about it.

-Controls are excellent. Feels like COD4 with a few changes. Any FPS player can pick it up and play very easily. The one vehicle I’ve seen so far controls exactly like a warthog from halo.

-Guns, guns, guns. Only a few hours in and I’ve seen so many kinds of guns I can’t count them. One of the best parts of the game is that you’ll never know what will drop out of the next enemy. Could be that acid rocket shotgun you’ve been waiting for! The pure crazines of the weapons is awesome.

-Story. What story? Your looking for a vault full of alien technology. That’s it so far. If your looking for deep story, this is not the game for you. Try Fallout 3. On that note, this game is nothing like Fallout. Other than the fact that both games are set in a wasteland like place in the future there is no comparison. It’s more like COD4/Halo meets Diablo/Baldurs Gate.

-Co-op. Tried the co-op last night and it was the best online experiance I’ve ever had. I sent my friend an invite and he joined my game with his levleed up character. No lobby, no re-loading, he just appeared in my game, we played for a few hours and when he left I was back to single player. All seamless. Amazing. Can’t wait to try it with four players.

-In the couple of hours I played it I was glued to the XBOX360. If I didn’t have to work today I would have played all night. Now that’s a sign of a good game. Well spent 60.00. I’m sure I’ll more than get my monies worth on this one for a long time to come. With four characters that you’ll not likely max out on the first play through this game has some legs to stand on. Enjoy.

156 of 180 people found the following review helpful.
3Almost great, picky gamers beware
By T. Caughey
I wish I could give this game three and a half stars but I can’t. I also wish that I could climb aboard the “this game is amazing” train but I can’t do that either. To be clear: this is a fun game and if you enjoy copious loot and you’re FPS/RPG hybrid genre fan I’d recommend this game, even at retail price. On the other hand if you find yourself leaning more one way or the other in terms of either a solid FPS or a real PRG then there are safer bets coming down the line for your $60. It’s a good game but it just didn’t live up to the hype more for decisions that the design team seemed to have made than for any failing in execution.

With that said everything that Gearbox set out to do it looks like they accomplished. The game looks great, the mechanics are solid, the audio is good and the art direction is absolutely fantastic. I’m also happy to say that with the exception of some very questionable decisions regarding pop up windows in split-screen play there are no bugs or obvious quality control oversights. This game is highly polished, a treasure to look at and smooth to play. Technically speaking this is quality software. From here on out if it seems I’m ragging on this game a little hard it’s because there are already a ton of 5 star reviews on here so it’s easy to find emphasis on the better aspects of the game if one desires.

The problem with Borderlands is that it doesn’t really do any single thing really well. It’s not a solid combat FPS and the RPG elements are so insignificant they’re essentially just a mildly customizable scaling system. The vehicles also appear more an afterthought than anything. There aren’t enough options to really customize your character and leveling decisions are more tactical considerations than broad gameplay choices. There’s just no role play in the role play. There are also exactly zero interesting or functionally interactive NPCs, the towns are simply a series of empty buildings and vending machines where you conduct business transactions. The few NPCs that do exist are immobile “come here and get you next quest” cut-outs. Borderlands is a dead world alright, just not in a good way. This is very disappointing and retro in an age of complex NPC AI and living, breathing worlds. There appears to have been a design decision along that way that “more is better”. I’d generally agree but here that ends up being a “tons of guns” gimmick that only leads to you simply hauling “tons of guns” back to vending machines to sell, only looking at their price tag. The other thing this leads to is a long series of uninspired missions that are largely “go here, collect item/kill boss, return”. With little or no depth to the missions they quickly start to feel less like a series of epic quests and more like a list of errands.

The FPS combat element is only adequate. Again, the feel is retro. The level deign is very dated with transition points between maps which are largely a series of canyons or other linear pathways interrupted by bizarrely unpleasant loading screens. Often at the end of the canyon is a load point which takes you into a building. Guess where that widget you have to find is? Yep, at the back the building in the big room with the boss. At least you won’t get lost, there’s generally only one way in or out. In the day of open, persistent outside worlds this is pretty unacceptable for a top shelf game(paging Bethesda). The enemies along the way have sufficient by undeniably rudimentary AI. The number of animations is limited and the group tactics non-existent so instead of fighting groups of enemies that work together and utilize cover and flank you instead you just fight multiple independent enemies simultaneously that strafe back and forth and advance or retreat depending on their health. It’s rather uninspired and the game uses a leveling system for enemies that radically alters the game’s formula for dealing and being dealt damage. This is used to prevent you from “playing ahead” by having enemies that are almost impossible to defeat without leveling. Having all your FPS skills be thrown out the window because you can only do 10 damage per shot instead of 50 and you take 50 instead of 10 because the game wants you to be a lvl 20 and you’re “only” a 17 is frustrating. Die hard FPS traditionalists will also be very unhappy with the HALO like shields and the checkpoint save system. Oh, and your little robot helpers are a blatant rip off of Grrr from Invader Zim.

Still, with all my complaints this is a solid game. It’s fun and can draw you in. On top of that there is more than enough unique gaming hours in it to justify a purchase instead of a rental. Bottom line: FPS fans would be better served waiting for Modern Warfare 2 and RPG and RPG hybrid fans should wait for Dragon Age but it’s still a safe bet if you have time and money to burn.

Pros:
*Very polished, had no bugs. Quality coding.
*Beautiful art direction and smooth, engaging graphics.
*Simple, fun controls.
*Very large world, plenty of unique game play hours for your buck.
*Achieves “just one more quest” syndrome at times.
*Easy learning curve.

Subjective qualities and food for thought:
*Very light on RPG elements, this isn’t Deus Ex or Fallout 3.
*Not a run and gun shoot ‘em blood and guts ride.
*Not a lot of variety in the loot just guns/shields/mods.
*Tons of guns. More likely to be sold to a vending machine than shot at anyone though.
*Check point save system.
*Shields.

Cons:
*Irritating inventory.
*Simple AI.
*No interesting NPCs, no interactive world.
*Little true character customization.
*Vehicles end up as mere transportation.
*Dated level design.
*Unreasonable level scaling system that takes away from the FPS element.
*Boring story.
*Slow to start.

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