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This is a video game sequel to John Woo’s blockbuster hit movie Hard Boiled. The game transpires after the events of Hard Boiled and has everything you would suppose from John Woo. Stranglehold is a PlayStation 3, Xbox 360, and PC exclusive. Gamers will be in control of protagonist inspector Tequila, and Chow Yun Fat reprises his role as the stylish hero. The plot in Stranglehold is regarding a little girl being employed as ransom; consequently, Tequila is sent to rescue her. The storyline seems impertinent and takes a backseat to the slow motion and fast action. The gameplay is a swift action packed adventure from begin to finish. Players will be immersed in a world that entails bullets flying, cinematic deaths, and a great deal of weapons. Virtually the entire surroundings may be used to a sure extent. If you can not destruct a pillar, you may in all likelihood use it as cover or respective other ways for the duration of a firefight. In a nutshell, the paramount goal in Stranglehold is to eradicate anything and everything that moves. Players will have a usual arsenal of weapons that include handguns, assault rifles, shotguns, a rocket launcher, and machine guns. In addition, inspector Tequila will be capable to apply four abilities known as Tequila Bombs. These abilities are mapped to the D-pad for easy access, and they all fit the game nicely. In Stranglehold, a visible meter will be at the top of the screen. You have to fill this meter in order to carry out a Tequila bomb maneuver. Killing oppositions is the only way to charge up your meter, so do not be scared to pull the trigger. The firstborn Tequila Bomb is a rudimentary health increase. The second Tequila Bomb is precision aiming. Precision aiming gives you a chance to slow down time and accurately target your adversaries. Firing at a queer body part will cause your opponents to act accordingly. For instance, shooting at his head will cause him to die. Likewise, shooting him in the groin will coerce him to grab his private share and die (my personal favored place to shoot). The camera will genuinely zoom in on the bullet in precision aiming mode. The third Tequila Bomb enable you to enter barrage mode. This is very similar to Scarface which gives you a “balls” mode rampage of destruction. It works the same way. You have a fixed amount of time where your traits are enhanced, and you are invincible. The fourth and final Tequila Bomb is a smart bomb. When used, it cause you to pulverize all opponents on screen without any delay by way of a cinematic scene. The inspector will spin, (ala Max Payne 2) and only he will stay standing. Another gameplay aspect that will appease Max Payne fans is the aforementioned slow motion bullet time. There is a discerned meter for this, and it fills up in the same manner as the Tequila Bomb meter. Slow motion may be initiated when running, walking, diving, and interacting with the environment. Some of the things you will be capable to do are running up and down railings and slide throughout counters while spraying your rivals with bullets (ala Hard Boiled movie). There is no doubt that a good deal of players will receive pleasure from the standoffs in Stranglehold, but I found it to be rather arduous. The standoffs play drasti differently from the actual gameplay. Your goal to be attained is to evade and fire simultaneously, but this part of the game is cumbersome. The audio is astounding as you will listen gunfire and persons soaring through the air. The graphics are more or less hit or miss. Chow Yun Fat looks precisely like his real life counterpart, and the setting do look like Hong Kong. However, a good chunk of the foes appear insipid. There is multiplayer in Stranglehold, but it is not as engrossing as the single player campaign. Stranglehold does have it is flaws which are it is short length, and the plot is a disaster. If anybody is intrigued to get their next Max Payne fix, then answer is Stranglehold. The comparings amidst Max Payne and Stranglehold are uncanny. From the slow motion bullet time effects to the breathtakingly short game, Stranglehold is with regards to as close to Max Payne as you may get. Even altho avid gamers will cruise through Stranglehold in one day, that must not deter any person from playing the game. final verdict 8 out of 10 Most helpful customer reviews 14 of 15 people found the following review helpful. 5 of 5 people found the following review helpful. The story isn’t important, since intense action featuring Chow Yun-Fat as Inspector Tequila is the order here. But if you must know, it involves some dead cop and the kidnapping of Tequila’s ex-girlfriend and daughter. Reason enough for a massive surge of killing? You bet. Playing through seven levels, you get to control Tequila and his array of skills (most have to be unlocked). Apart from the usual third-person shooting, you’ll get abilities like the precision aim, which allows a first-person view, zoomed in, for a free-aim at whichever part of an enemy’s body you see fit. Shooting at balls is highly recommended if you’re sadistic. Like me. Other skills like the barrage allows a moment of mad, unstoppable shooting and invulnerability. But the most dramatic skills of them is, you guess, the spin attack. Much like the 1,001 movies that Chow has made, this attack involves the guy turning 360 degrees while shooting two guns at various enemies surrounding him. Doves are complimentary. I guess the doves must be there to moan the death of all those goons that dare stay within your vicinity when you does this thing. Using these skills are not free though. You need to earn the juice (ok, “tequila bombs”) to use them, and using them reduces the juice. You earn it by performing stylish kills, helped by the fully destructible environments in the game. See a signboard above an enemy, shoot it, and it falls straight down to send the idiot to his maker. See a roll cart? Jump on top of it and start shooting people while moving around. See a gas tank near an enemy? Shoot it and enjoy the explosion takes care of matters. You can also combine these actions to score combos for more juices, so that you can use the above-mentioned skills more liberally. There’s also the matter of “tequila time”, which basically happens when you perform kills while interacting with the environment (like, when rolling on a roll cart or sliding up and down on a banister). What happens is that time slows when tequila time is on, giving more time to shun bullets as well as kill morons. You can also activate this by simply diving around and pressing one of the shoulder buttons. It looks great, and it works well. In fact, it’s probably a life-saver for most players trying to beat the more challenging levels. On challenging levels, the game features four different difficulties. But even on casual, it becomes extremely painful to play through towards the end of the campaign. The enemy’s AI is ridiculously aggressive, and you don’t get to hide behind a wall like Gears of War for health recovery. Expect to die (many times) as you search for the best way to neutralize the threat. Things can tougher on the hard-boiled challenge (the most difficult mode) – a hit on you takes out 3/4 of your life! That’s how it goes, and it isn’t apologetic at all about it. It should be apologetic, however, about the last-gen graphics though. It wasn’t so glaring on my old SDTV when I first played the game. But recently, I bought a HDTV, and the flaws are pretty obvious. I mean, when an environment looks dull even on HD, you know it’s bad. The character models also look dated, even though they manage to capture the movement of the models quite smoothly. Audios wise, it’s just a bunch of explosions and some action music. Nothing of major note here, but it does what it was required. All in all, Stranglehold is a fun shooter that recycles some old gameplay ideas (from Max Payne, I believe) rather successfully. The various attacking methods are fun to use, but the insane difficulty may scare some shooter noobs away. Engage with caution. 4 of 4 people found the following review helpful. |
































